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File multimediali per l'articolo PoliceStation: 1

Descrizione

A 1990s inspired American police station created as part of my Master’s project at Escape Studios. Designed for a top-down mobile game, this scene features low-poly assets optimized for performance, with 1K texture resolutions across all props. The focus was on achieving a realistic yet efficient environment through careful modular design, lighting, and prop storytelling. Modelled in Maya, textured in Substance Painter, and assembled and lit in Unreal Engine 5.7.

Video: https://youtu.be/_1Yhy7BniDI?si=1MhmUxI69E2bCmFQ

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