
Opis
🗒️Overview | 🎥Tutorial
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🎯Short Description:
The Paddy Field Generator is a fully procedural environment system built using Unreal Engine’s PCG and PCGEx frameworks, designed to create natural, highly customizable paddy field landscapes using a structured grid-based generation system.
Built for cinematics, virtual production, and game environments, this system procedurally generates detailed agricultural biomes using a curated set of highquality assets including multiple grass variations, a selection of tree types, mud materials, and additional environment elements optimized for realism and performance.
Utilizing the full capabilities of PCGEx and PCG, the generator produces:
Procedural paddy field grid layouts
Road Generator
Realistic bund formations
Vegetation distribution
Tree placement and environmental scattering
Full Nanite support:
All assets are high-res Nanite meshes including Buildings and Trees, as well as Props, are all using Nanite by default. More Info
💡 Features:
Nanite Support [No Opacity].
5 Different Lighting Scenarios
AAA Quality / Cinematic Quality
This product supports ONLY Lumen or dynamic lighting, but not baked lighting
Everything is generated through a non-destructive, highly iterative workflow, allowing fast adjustments, pattern changes, and layout experiments without manual sculpting.
Whether you're creating a photorealistic cinematic shot, a virtual production set, or a stylized/game ready agricultural scene, this system provides everything needed to bring authentic paddy fields to life in UE5.
⚠️ Important Note
This product requires the PCGEx plugin to function correctly.
Please ensure PCGEx is enabled in your project before using the system.
You can get PCGEx from Fab.
TECHNICAL REQUIREMENTS:
Nanite, Lumen & VSM
RTX 30 series GPU or faster
32GB system memory










