
الوصف
** Bring classic UE4-style scatter Bokeh Depth of Field back to Unreal Engine 5 **
BokehDOF is a component-based Depth of Field plugin for stylized UE5 projects.
It is designed for isometric games, HD-2D visuals, miniature environments, top-down cameras, and cinematic third-person gameplay.
Unlike a purely photographic blur, BokehDOF focuses on visible, art-directable Bokeh shapes, foreground/background blur control, focus-zone debugging, and stylized lens behavior.
** Why Use BokehDOF? **
Easy Component Workflow
Add a BokehDOF Component to an Actor and control the effect directly from the Details panel.
UE4-Style Scatter Bokeh Look
Designed to bring back the classic scatter-based Bokeh appearance, with visible Bokeh shapes and stylized defocus behavior.
Custom Bokeh Shape Texture
Use your own aperture texture to create circular, polygonal, stylized, or artistic Bokeh highlights.
Focal Region Control
Control how wide or narrow the sharp focus area should be around the focal plane.
LoCA Support
Add subtle chromatic separation to defocused Bokeh shapes for a more optical and cinematic lens feel.
Camera Focus Override
In gameplay, camera focus settings can override the BokehDOF Actor’s Focal Distance.
This makes the plugin suitable for third-person cameras and dynamic gameplay focus systems.
Performance Controls
Includes Half Res Scale and other performance-related controls, so you can balance Bokeh quality and GPU cost for your project.
Support
If you find a bug, have a feature request, or need help using the plugin, feel free to contact:






