
Descrizione
Performance-Optimized Construction: Built for efficiency. All geometry is generated in-editor via the Construction Script, meaning zero performance overhead in your packaged game. Utilizes Hierarchical Instanced Meshes for detailing, ensuring high frame rates even with complex designs.
Highly Scalable & Layer-Based: Effortlessly create kilometers of walls, fences, or paths. The powerful layer system allows you to stack different styles and details on a single spline, building complex structures with ease.
Fully Customizable: Tweak everything from an intuitive Details Panel. Control mesh distribution (by count or length), spacing, offsets, and scaling. Choose between deformable Spline Meshes for organic shapes or stretched Static Meshes for rigid structures.
Easy Integration: Simply drag the OptimizedWallSplineActor into your level and start shaping your world. No complex setup or Blueprinting required to get started.
Dynamic and Responsive: Get instant visual feedback. Your wall, path, or fence updates in real-time in the viewport as you modify the spline, enabling rapid iteration and creativity
NOTE: Assets are not included in this plugin. Screenshots are only for demo.




