Description
Prefixed is an Editor plugin that combines simple naming rules with a powerful naming enforcer. Use it to keep your projects neat, organized, and searchable. Check out the demo.
Define Asset Naming Rules- Ensure consistency within a project and across projects
- Define asset naming conventions in simple INI format (easy to source control and share)
- Use a single monolithic rule file or break rules out into multiple files for thematic coherence
- Handles rules for Blueprint subclasses (like PlayerControllers, Characters, etc.), including custom classes
- Keep one engine-wide rule set and override for individual projects, as necessary
- Target individual assets, certain folders, or the entire Content directory
- Evaluate assets without loading them, ensuring rapid results even with large projects
- See and correct rename results live with a user-friendly dialog
- Catches deprecated prefixes and suffixes and automatically removes them
- Rename directly with the linter - no manual cleanup required
- Reload modified rules automatically
- Get notified when non-compliant assets are added and lint only those assets (i.e. Marketplace content)
- Allow the plugin to lint assets automatically when they are created or renamed (since v5.0.4)
Note: This plugin is subject to per-user pricing. For custom terms, please reach out directly via email at [email protected].
Included formats
- versions