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Média 1 pour l'article Multiplayer Footstep System
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Description

📌 Overview

The Multiplayer Footstep System brings immersive, synchronized footstep sounds to your Unreal Engine 5 game. Sounds are distance-based, surface-aware, and fully replicated across multiplayer sessions, flexible to expand.

| 🎥 Showcase Video
|👣 Add More Surface
|📖 Documentation
|💬 Discord
| 📺 Implementation Video

⚙️ Features

  • 👣 Distance-Based Sound 

 Other players hear footstep sounds louder when nearby and quieter when farther away

  • 🌍 Surface Detection

Plays different footstep sounds depending on the ground type — includes Concrete, Grass, Wood, Metal, Water, Snow by default.

  • ➕ Easily Add More Surfaces

Detailed documentation shows how to add custom surfaces (e.g., Sand, Ice, Gravel) and assign unique sounds in just a few steps.

  • 🔊 Fully Multiplayer Replicated

Replicated in multiplayer so other players hear footsteps with distance-based volume.

  • ⚙️ Blueprint-Based & Easy to Integrate

Clean Blueprint system — drag & drop into any character.

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