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Media 1 for listing Ultimate Material Tiling System

Description

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Video Showcases Example 1 | Example 2

🔥 About

With this asset, every material in your level can dynamically and automatically adjust its tiling based on the mesh's world scale. There's no need to use techniques like world-aligned textures or manually aligning the tiling. The material function will automatically detect the mesh's new scale and adjust the texture to fit it correctly.

The scaling is infinite, meaning you can make a mesh as large or small as you like, and Ultimate Material Tiling System will automatically calculate the appropriate tiling. Since this is a material function, you can add it to any material in your project, making it entirely project-agnostic—there’s no need to rely on the demo materials provided in the asset pack.

✅ Key Features:

  • Automatic Material Tiling: Automatically tile your materials based on the current scale of the mesh to which they are applied.

  • Quick Level Design: Streamline your level design process. This technology is used in AAA games and is ideal for assets like mountains or other objects that need to be scaled up and down frequently.

  • Easy Setup: Set up and integrate it into your level in just 2-3 minutes (depending on how many materials need to be applied).

  • Performance-Friendly: More efficient and versatile than world-aligned textures, providing better performance.

  • Full Compatibility with UV-Based Functions: Works seamlessly with any other material function that uses UVs, such as panners, rotators, and more.

Included formats

  • logo of Unreal Engine format