
Description
Hyper-realistic hair asset for Metahumans UE 5.6+ and earlier.
This Tied-Up Locs with fade hairstyle is perfect for cinematic characters, avatars, and digital humans.
📂 What’s Inside:
1 Groom, MetaHuman Package file .MHPKG file → Drag & drop into UE 5.6 Outliner . This auto-unpacks the following:
Head Mesh → base mesh used for this hairstyle.
Head Hair Wardrobe Item → ready for Metahuman Creator v5.6 (add via Hair section).
Additional File : .ABC Alembic file → use in UE 4.7+ (import in your project, enable Alembic Groom Importer and bind to Metahuman Face Skeleton).
✅ Features:
Correct Alembic Cache schema per Epic’s guidelines (width, groups, guides, rootUVs, color).
Compatible with Metahuman default Hair Material (supports Ombre, Highlights and Custome color texture).
Physics enabled when using the .MHPKG package.
Plug-and-play for Metahuman workflow.
⚠️ Metahuman character shown in promo images is not included.
❓For troubleshooting and setup tips please check the FAQ section below for more details.
🔍 (´• ω •`) Metahuman hair, Unreal Engine hair, UE5 groom, Alembic groom, digital human hair, real-time hair, game hair, realistic hair asset, character creator hair, tied-up locs with fade, high top dread bun with fade, dreadlock top knot, fade with bun dreads, cinematic hair, Metahuman 5.6 assets, Unreal groom asset, UE hair system.




