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Mídia 1 do anúncio 1,000 Ancient India Icons | Maurya & Gupta, Crafting & Inventory
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Descrição

Build inventories, crafting menus, shops and quest rewards with 1,000 full-color Ancient India icon designs inspired by the Maurya and Gupta empires. Sandstone, bronze, terracotta, gold, gemstones and richly colored textiles bring a coordinated historical-fantasy theme to your game.

CONTENTS

• 1,000 designs across 10 categories, 100 per category.

• 3,000 transparent PNG files: every design at 256×256, 512×512 and 1024×1024 pixels.

• Organized category folders and descriptive filenames.

• Static 2D artwork with alpha transparency, without baked-in frames.

10 CATEGORIES

Arms & Imperial Guard; Emperors, Officials & Court; Palaces, Stupas & Temples; Coins, Trade & Merchants; Crafts, Metals & Workshops; Farming, Food & Banquets; Textiles, Jewelry & Daily Life; Elephants, Chariots & Rivers; Writing, Knowledge & Healing; Rituals, Music & Sacred Arts.

ARTWORK NOTES

Period-inspired fantasy game artwork, not an archaeological reconstruction. Larger exports are resampled from smaller source artwork, not native 1024px paintings. The sizes are versions of the same 1,000 designs, not 3,000 different designs. No layered sources, 3D models, animations, working UI systems or promotional backgrounds are included. Promotional compositions illustrate the theme and possible uses; videos show actual delivered icons.

FAB FORMATS

Additional Files: the complete 256/512/1024 PNG collection, including all 1024×1024 PNGs.

Unity 6: 1,000 individual 512×512 sprites, alpha import settings and 11 preview scenes (overview plus ten category scenes). No runtime code or custom shaders.

UE 5.8: content-only project CobaltAncientIndia1000 with 1,000 individual 512×512 Texture2D assets. UserInterface2D compression, sRGB, no mipmaps, Never Stream. No code or plugins required to use the delivered textures.

Use the appropriate sprite/UI material for your render pipeline. Static artwork can be used across screen aspect ratios and platforms; preview scenes are not a complete adaptive UI system. Platform compatibility refers to static textures, not separately certified builds on every device.

LICENSE

Fab purchases are governed by the Fab Standard License for the chosen pricing tier.

Formatos incluídos

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