
Descrizione
Trailer: https://youtu.be/bUWqDs2xCU4
Upcoming update: Modular Enemy System (AI, damage, behaviors, plug-and-play)
A complete and modular character framework designed for Unreal Engine, built to help developers quickly create metroidvania-style gameplay in both 2D and 3D environments.
This system is designed to be plug-and-play and easy to customize, even for beginners.
✔ Works in both 2D and 3D
✔ Modular Actor Component architecture
✔ Data-driven design using Data Tables
✔ No coding required for basic use
FEATURES
• Character movement (walk, jump, air control)
• Dash system
• Directional attacks (up, down, forward)
• Special attack system
• Damage and health system
• Basic HUD
• Camera system with look up/down functionality
• Example enemy (fire damage actor)
EASY SETUP
Simply open one of the example levels or add the character to your own level using the provided Game Modes.
The system is fully documented for both beginners and professionals.
TECHNICAL DETAILS
• Blueprint only
• Uses Enhanced Input
• Uses Blueprint Interfaces (no hard casting)
• Modular and scalable architecture
FUTURE UPDATES
This asset will continue to grow with additional features such as enemies, abilities, and expansions.
Created by Blackpara







