์ฝ˜ํ…์ธ ๋กœ ๊ฑด๋„ˆ๋›ฐ๊ธฐ
Procedural stylized  URP Shaders (Water, Lava, Shields & More) ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
0๊ฐœ์˜ ์ฝ”๋ฉ˜ํŠธ

์„ค๋ช…

A collection of 7 fully procedural, GPU-driven shaders for Unity's Universal Render Pipeline (URP). Zero textures required for most effects โ€” every visual is generated in real-time using HLSL math, FBM noise, Voronoi patterns, and sine waves. Perfect for stylized, sci-fi, or dark fantasy games.

Video Demo

๐Ÿ”ฅ What's Inside (7 Unique Shaders):

  • WaterShader_URP: Animated ocean surface with caustics, foam crests, and sun sparkle.

  • LavaShader_URP: Glowing magma cracks with a highly customizable thermal color ramp.

  • AcidShader_URP: Bubbling toxic sludge with multi-layer voronoi cells.

  • PaperBurnShader_URP: Dynamic burning paper/cardboard effect with 3 modes (including a slow-burn candle mode).

  • ElectricShieldShader_URP: Dual-layer counter-rotating hex grid with ripple waves and damage flicker.

  • PredatorShader_URP: Dual-mode material for localized heat-shimmer distortion OR a localized hex force shield.

  • PredatorCloakShader_URP: Active camouflage / invisibility cloak effect with ripple distortion and chromatic aberration.

ํฌํ•จ๋œ ํฌ๋งท