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出品Stylized Muzzle-Flashes VFX Packのメディア1

説明

UE5 version


My Muzzle-flashes vfx pack (stylized) is back with this UE5 Niagara update

The new Niagara effects now have very convenient exposed parameters

  • Activate_directional_flash - directional muzzle-flash element on/off
  • Activate_side_flash - side muzzle-flash element on/off
  • Activate_core_circle - deactivate circle element of the muzzle-flash
  • Activate_lamp - lamps can be expensive
  • Activate_core_dot - deactivate dot element of the muzzle-flash
  • Activate_sparks - on/off the velocity aligned sparks
  • Emissive_strength - amount of glow
  • Muzzle_flash_scale - scale of the flash elements
  • Sparks_spawn_number - number of the velocity aligned sparks
  • Color - color of the effect


The effects are located inside the "Particles" folder and all start with FX_ prefix


YouTube videos of new effects

Niagara VFX showcase - muzzleflash

Exposed parameters showcase - muzzleflash


The pack consist of the following types of muzzle-flash effects

  • Type_1 - Looping muzzle-flashes
  • Type_2 - Single shots


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UE4 version (Legacy)


The FX demonstration:

https://youtu.be/4GEFJuRXrRo

Open level called Test_level to review the effects placed on the level.


The pack consist of the following types of muzzle-flash effects

  • Type_1 - Looping muzzle-flashes
  • Type_2 - Single shots

E.g.

P_Muzzle_b_loop_01 - (Type_1)

P_Muzzle_b_01 - (Type_2)


If you want to change the color of the muzzle-flash you should change the value of the "Color_setup" parameter.

  • The parameter can be found in the "details" menu of the selected particle system. If you can not see the parameter, click on "expose parameter" first. Here is a quick tutorial https://youtu.be/4GEFJuRXrRo?t=20
  • You can also access the parameter via blueprint
  • Or you can simply change the color value in the particle emitters


Feel free to contact me if you have questions or issues.

含まれる形式