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Media 1 for listing Desert Cliffs and Rocks — Unity
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Description

A collection of 22 sculpted cliffs and rocks for the creation of a full-scale rocky desert environment.

| CONTENT:

‎ ‎

  • 9 x Big Cliffs

  • 6 x Medium Rocks

  • 4 x Small Rocks

  • 3 x Rock Piles

| NB: The example scene from the images is included.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ The renders were made using HDRP.


| FEATURES:

‎ ‎ ‎

  • Meshes, sculpted from every side, are easily combined in dozens of possible rock formations.

  • Layered shader setup that allows you to change the look of the rocks completely.

  • Highly customizable material with many properties exposed to play with.

  • Advanced texture packing for maximum optimization.

  • Scale-bound tiling for a crisp, high-quality look from both near and far distances.

  • Ease of replacing the textures with your own, or not using textures at all, to create a unique look.


A CUSTOM SHADER GUIDE that is used in the project.


| CHANGELOG:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎---‎ ‎ Version 1.2 ---

  1. Shader logic and maths were refactored. The shader graph is much more organized. Material UI is more user-friendly and less cluttered.

  2. Advanced texture packing for more performance gain.

  3. Updated documentation.

  4. Other minor fixes.

| SUPPORT:

Discord highpoly.forehead ━ Email: [email protected]

Included formats