
Beschreibung
All-in-one projection material function for Unreal Engine.
https://www.artstation.com/artwork/Bk00Ar
From UV to Triplanar, Cheap, and Local projections - MapCraft simplifies material setups with performance and flexibility.
Features
UV, World, and Local (Object Aligned) projection support
Texture rotation with True Normals staying consistant
Single Sample and Cheap(Box) projection modes
Triplanar, TopDown, Side, X/Y/Z control
Smoothness blend between axes
Independent Tiling & Offset controls per axis
Optimized Cheap mode for masks
Clean, modular material function design
Includes
One master material function: MF_MapCraft
MFP_MapCraft has all the parameters under "---UV Logic---" parameters group in material instance ready.
Master material for simple demonstration







