Video Overview
YOUTUBE
A short example VIDEO to demonstrate how this asset can be integrated into
Close Combat: Swordsman project from UE marketplace
Details:
The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. A characters has cloth parts based on lates NvCloth solver cloth system fully rigged and ready to go.
Fully compatible with the UE mannequin and can be integrated into to your project in just a few seconds. Additionally, this pack included a two weapon asset to make your Samurais be ready for the fight.