
説明
The Vent Crawler is a 3.8 m centipede horror creature made for PSX / PS1-style retro survival horror games. It lies coiled up like it's dead, rears up like a cobra when something gets close, and comes at you fast with its head locked on. From the same facility as The Dragger.
Features
- Low poly PSX look with flat shading
- Fully rigged: 18-bone spine chain, a bone for every leg, jaw bones
- 9 animations, all in place
- Imports at real-world scale
Animations (30 fps)
- Idle_Coil, coiled on the floor (24 s)
- Idle_Rear, reared up and swaying (16 s)
- Idle_Rear2, reared up, looks around (32 s)
- Idle_Ground, lying flat, sniffing (12 s)
- Run_Snake, low snake crawl (1 s loop)
- Run_Rear, runs reared up (4 s loop)
- Attack, strike and bite (1.8 s)
- Hit (0.6 s)
- Death (3 s)
Runs are made for a move speed of 1.9 m/s (190 cm/s in Unreal).
Technical details
- Triangles: 2,526
- Textures: 1 x 256x256 (PSX), 1 x 512x512 (cleaner version), PNG
- Rig: 58 bones
- Formats: FBX (mesh, rig and all animations in one file), Blender source file
- Tested in Unreal Engine 5.5. Set the texture filter to Nearest for the PSX look.
Questions or import problems? Leave a comment and I'll help.




