
Açıklama
GAS Template is a data-driven Unreal Engine template built on top of the Gameplay Ability System (GAS), inspired by the architecture of Epic Games’ Lyra Starter Game. It delivers a streamlined, production-ready framework for implementing scalable and modular gameplay abilities using data assets and GameplayTags.
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🎯 Key Features
✅ Modular Ability Sets and Input Configurations
Define and grant abilities, effects, and attributes through editable data assets.
✅ Scalable Character Ability System
Network-ready GAS integration using best practices for multiplayer character design.
✅ Clean Separation of Data and Logic
Uses GameplayTags and Data Assets to eliminate hardcoded bindings and logic.
✅ Compatible with Lyra Documentation
Follows the same system design as Lyra, making its documentation fully applicable.
✅ Built-In Gameplay Abilities
Includes ready-to-use examples to accelerate development:
- 🏃 Sprint Ability
- 🛷 Sliding Ability
- 🩸 Falling Damage System
- 🔮 Mana Attribute System
- ⬆️ Jump
- 🧠 Cooldowns, Costs, and Passive Effects
- 🧱 Tag-Based Activation with Enhanced Input
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📘 Usage Overview
📌 Set up input actions and tags using Enhanced Input.
📌 Grant abilities via AbilitySet data assets.
📌 Abilities activate automatically through matching GameplayTags.
📌 Easily extend with custom abilities, effects, and attributes.
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🧩 Following plugins are enabled by default:
✅ ModelingToolsEditorMode - Enabled
✅ GameplayAbilities - Enabled
✅ GameFeatures - Enabled
✅ ModularGameplay - Enabled
✅ EnhancedInput - Enabled
✅ Gauntlet - Enabled
✅ CommonUI - Enabled
✅ SignificanceManager - Enabled
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🧠 Pro Tip
If you're familiar with Lyra, you'll feel right at home. This template simplifies and condenses Lyra’s GAS setup into a clean starting point, perfect for new or existing projects.





