
Description
Lightweight model for shooter games.
Sketchfab character model view
In addition to the basic style, a jacket-equipped version and three color variations are available.
It also features a stylized toon material version.
Also use goggles and other included parts.
Two types of materials are available: 1k textures for lightweight games and 4k textures for high-end games.
Added bones and sockets for attaching swing objects and equipment to the epic skeleton.
Pelvis
- mag_01 (Bone)
- mag_02 (Bone)
upperarm_l
- knife_upperarm_l (Bone)
- knife_case_l (Bone)
- knife_root (Bone)
hand_r
- hand_r_weapon_Gun (socket)
- hand_r_waepon_KnifeA (Socket)
- hand_r_weapon_KnifeB (Socket)
thigh_r
- gun_holster_r (Bone)
- gun_holster_gun_r (Bone)
- gun_root (Bone)
- gun_01 (Bone)
- gun_02 (Bone)
- gun_trigger (Bone)
head
- hair_back_01_01_l (Bone)
- hair_back_01_02_l (Bone)
- hair_back_01_03_l (Bone)
- hair_back_01_04_end_l (Bone)
- hair_back_01_01_r (Bone)
- hair_back_01_02_r (Bone)
- hair_back_01_03_r (Bone)
- hair_back_01_04_end_r (Bone)
- hair_back_02_01_l (Bone)
- hair_back_02_02_l (Bone)
- hair_back_02_03_l (Bone)
- hair_back_02_04_end_l (Bone)
- hair_back_02_01_r (Bone)
- hair_back_02_02_r (Bone)
- hair_back_02_03_r (Bone)
- hair_back_02_04_end_r (Bone)
- hair_back_03_01_l (Bone)
- hair_back_03_02_l (Bone)
- hair_back_03_03_l (Bone)
- hair_back_03_04_end_l (Bone)
- hair_back_03_01_r (Bone)
- hair_back_03_02_r (Bone)
- hair_back_03_03_r (Bone)
- hair_back_03_04_end_r (Bone)
- hair_back_c_01 (Bone)
- hair_back_c_02 (Bone)
- hair_back_c_03 (Bone)
- hair_back_c_04_end (Bone)
- hair_front_01_01_l (Bone)
- hair_front_01_02_l (Bone)
- hair_front_01_03_l (Bone)
- hair_front_01_04_end_l (Bone)
- hair_front_01_01_r (Bone)
- hair_front_01_02_r (Bone)
- hair_front_01_03_end_r (Bone)
- hair_front_02_01_l (Bone)
- hair_front_02_02_l (Bone)
- hair_front_02_03_l (Bone)
- hair_front_02_04_end_l (Bone)
- hair_front_02_01_r (Bone)
- hair_front_02_02_r (Bone)
- hair_front_02_03_r (Bone)
- hair_front_02_04_end_r (Bone)
- hair_front_c_01 (Bone)
- hair_front_c_02 (Bone)
- hair_front_c_03 (Bone)
- hair_front_c_04_end (Bone)
- head_goggle (Socket)