Ir al contenido
Medios 1 para el artículo Ultra Modular Landscape Material

Descripción

🎬 Trailer
💡 Documentation + Tutorial
💬 General Support

Latest version - V 1.30 - Full Changelog

If you want to get notification when new updates and upgrades are released, sign up here. (It's strictly no-spam and no-marketing, we only send version updates!)

ℹ️ About:

Ultra Modular Landscape Material is a next-gen landscape master material using a modular layer system that lets you add or remove layers on the fly with a single click. It has an extensive list of material features implemented in a modular way, with a couple of clicks you can decide if you want a cinematic look with all possible render features or carefully selecting features to achieve good optimization and high performance.

This material can be purchased as part of the Ultra Modular Landscape toolset. If you want the full package including the Alpine mountains and all the scenes on the reference images, a robust PCG toolkit, a BP based mountain prefab system and many more, you can get the full Ultra Modular Landscape System from HERE.

Features:

  • Modular layer system

  • Smart material layers (auto-material) - Procedural cliff and snow layer mask generation.

  • Works with any texture types and channel packing (RMA, ORM, ORDp or separate textures)

  • Visible tiling/repetition removal (close and distant scale LOD, UV bombing, macro overlay texture, gradient curve based tinting)

  • Multiple UV types (landscape UVs, triplanar projection, biplanar projection)

  • Height map based blending

  • Runtime Virtual Texture (RVT) support - resulting close to no shader computation cost

  • Mesh blending (RVT based - the companion material function needs to be placed into the model's materal)

  • Nanite displacement support

  • Fuzzy shading (with RVT support)

  • Material based contact shadows

  • Every feature is highly tweakable with precise controls

  • Clean and strictly no-spaghetti master material

  • Works on its own or combined with the Blueprint Prefab System and EasyPCG

  • Subsurface Scattering support (even with RVT enabled)

  • Landscape Grass masking via RVT




Formatos incluidos