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Medios 1 para el artículo Objective Path Locator – Waypoint System

Descripción

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Objective Path Locator – Waypoint System is a lightweight, Blueprint-only navigation helper that spawns a temporary spline path from the player to a target actor using NavMesh pathfinding. Trigger it via Enhanced Input (default X) and optionally show a target marker widget.

Key Features

  • Press X to spawn a temporary path to the objective

  • NavMesh-based route with a spline visual guide

  • Optional target marker widget

  • Auto cleanup after a configurable lifetime

  • Blueprint-only, clean and lightweight setup

  • Works with keyboard

Quick Setup

  1. Add a NavMeshBoundsVolume to your level and build navigation.

  2. Add the included Input Mapping Context and bind IA_Locator (default X).

  3. Set/assign a TargetActor (use included target actor/component setup or set it at runtime).

  4. Press X in Play to spawn the path.

Customization

  • Change the key via Enhanced Input

  • Path lifetime

  • Spline mesh/materials, thickness, offsets

  • Trace channel / ground alignment behavior

    If you find this asset useful, a Fab review would really help. Thank you!

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