
Description
You can draw, as well as automatically create the following things on the model: water, puddles, water flowing down, dirt, moss and other spraying on the top, or on the selected side, automatically and manually, + connected Triplanar. Also there are destructions of the semi-automatic mode, or manual, as well as the generation of Normals along the edge of the transition from high to low. Plug-in detailing for large objects. All blendings are carried out according to the Height Map of the corresponding Layer.
There is a separate Mobile Shader, it saves all layers, but many Features on it are not available.