Mesh size: Real world scale meters
Mesh geometry: Triangulazed
LOD: 4 x manually preconfigured, LOD0 is asset´s HQ version and can be used on its own
Triangle count: LOD0 19710, LOD1 10462, LOD2 7388, LOD3 5990
Vertex count: LOD0 11138, LOD1 6112, LOD2 4270, LOD3 3518
Unwrapped UVs: Non-overlapping
UV layouts: Fuselage, HQ rotors, LQ rotors, interior, lights
PBR workflow: Both workflows and mixes possible
PBR textures: 34 x including many optional textures
Livery textures: 3 x
Textures resolutions: 4096 x 4096 px down to 1024 x 1024 px
Animated devices: Top rotor, rear rotor
Animations: 1 x reference animation for flying forward with propper rotor rotations
Elaboration: Interior is simple and capsule built, fits perfectly the fuselage, prio was exterior
Native: 3ds Max 2020
Attachment: 2 x Fbx, 1 x Obj-Mtl, 2 x Max (3ds Max 2020) files, 35 x Png (8 Bit), 2 x Tif (32 Bit