
Beschreibung
π¬ Video Teaser - https://youtu.be/jGy_0mXUJrE
π¬ Video Trailer - https://youtu.be/ml7WGPd8SDI
π¬ Video Preview - https://youtu.be/Vr7odCUEeww
π’ Discord | πΈ Instagram | π₯ YouTube | πΉοΈ Fab
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The Infernal Destroyer is a fearsome demonic warrior built for destruction. Designed for bosses, elite enemies, and powerful champions, this character brings strength and intimidation to any fantasy or action game.
π HIGHLIGHTS π
π Multiple Skins β Dark, Fire, and Gold variants included
βοΈ Weapon Included β Infernal Battle Axe
πͺ Blendshapes / Morph Targets β Breathing, horn variations, nail variations, and more
πΏ Facial Expressions β ARKit-ready with additional custom expressions + Live Link Blueprint Ready
π Advanced Materials β Supports Decal, Blood, and Dirt layers for enhanced realism
π Unreal Engine 5 Rig β Compatible with all Unreal Engine animations
π¬ Animations Included β Emote (Weapon Raise), Idle (2), Walk (2), Attack (4), Hit, Death (2)
πΌοΈ 4K Textures β High-resolution maps for crystal-clear surface detail
π§Ύ Optimized β Balanced for high performance in real-time scenes
π¨ Dissolve Effect β Integrated with the main character shader for cinematic spawns and vanishes
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π LIVE LINK & FACE ANIMATION SETUP (UE5)
Enable real-time facial animation and ARKit support with Live Link:
Required Plugins:
Go to:
Edit β Plugins, then enable the following:
β Live Link
β Live Link Control Rig
β Apple ARKit
β Apple ARKit Face Support
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βοΈ UNITY RENDER PIPELINE SETUP
This package supports all major Unity pipelines:
β Built-in Render Pipeline
β Universal Render Pipeline (URP)
β High Definition Render Pipeline (HDRP)
Default Setup: The project is pre-configured for URP
Setup Instructions:
Navigate to:
SculptiqStudios > InfernalSkeletons > Destroyer > RenderPipelinesChoose the package that matches your project pipeline:
Built-in
HDRP
Import the selected pipeline package into your project
Ensure your Unity project is already configured for the chosen render pipeline before importing
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𦴠ADDITIONAL BONES
--- Face Bones ---
eye_l
eye_r
jaw
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