
Opis
Both simple and advanced setups are covered. Learn how to:
Auto-expose parameters from a Material/MaterialInstance
Animate Material Parameters in the UMG Animator
Use Update / Reset to Defaults for a smooth, non-destructive flow
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🔍 About Widget Material Instance
Widget Material Instance lets you tweak Material/Material Instance parameters directly in UMG using a safe, per-widget Dynamic Material Instances.
Just drop the widget in, assign a Material (or Instance), and it auto-discovers Scalars, Colors, and Textures into clean, one-line arrays. All edits apply to your local widget, your asset on disk stays untouched..
🫨 Features and functionality
Non-destructive workflow : never edits your source Material/Instance.
Auto parameter exposure : Scalars, Colors, Textures populate instantly.
Live preview in UMG : Changes will appear directly in your editor.
Reset to Material Defaults : If unhappy with your changes, reset to default.
Animator-ready : animate Material Parameter tracks right inside UMG.
Clean details UI : one-line rows per parameter (with customizations).
Works in editor & runtime : lightweight, no Material Editor dependency.
❔Queries, comments, suggestions ❔
If you have any queries, suggestions, feedback to help improve the plugin, please don't hesitate to contact me on the official Jin&Jaw LTD Discord Channel



