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Media 1 for listing WIDGET MATERIAL INSTANCE - Edit Materials directly inside UMG !

Description

📖 DOCUMENTATION

Both simple and advanced setups are covered. Learn how to:

  • Auto-expose parameters from a Material/MaterialInstance

  • Animate Material Parameters in the UMG Animator

  • Use Update / Reset to Defaults for a smooth, non-destructive flow

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🔍 About Widget Material Instance

Widget Material Instance lets you tweak Material/Material Instance parameters directly in UMG using a safe, per-widget Dynamic Material Instances.
Just drop the widget in, assign a Material (or Instance), and it auto-discovers Scalars, Colors, and Textures into clean, one-line arrays. All edits apply to your local widget, your asset on disk stays untouched..

🫨 Features and functionality

  • Non-destructive workflow : never edits your source Material/Instance.

  • Auto parameter exposure : Scalars, Colors, Textures populate instantly.

  • Live preview in UMG : Changes will appear directly in your editor.

  • Reset to Material Defaults : If unhappy with your changes, reset to default.

  • Animator-ready : animate Material Parameter tracks right inside UMG.

  • Clean details UI : one-line rows per parameter (with customizations).

  • Works in editor & runtime : lightweight, no Material Editor dependency.

❔Queries, comments, suggestions ❔

If you have any queries, suggestions, feedback to help improve the plugin, please don't hesitate to contact me on the official Jin&Jaw LTD Discord Channel

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