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Multimedia 1 para anuncio SpeedrunCI - CI/CD Built for Unreal Engine

Descripción

SpeedrunCI is a CI/CD tool purpose-built for Unreal Engine studios. This plugin connects your project to the SpeedrunCI service so you can trigger, monitor, and download builds without leaving the editor.

Generic CI tools were built for web apps. Unreal builds are a different problem: 100GB+ artifacts, multi-platform cooking, shader compilation, dependency graphs that don't fit a linear pipeline. Most studios duct-tape this with shell scripts, environment flags, and one person who's the only one who knows the pipeline.

SpeedrunCI runs parallel multi-platform builds in the cloud, so a single build PC isn't your bottleneck. Trigger PC, Xbox, and PS5 in one click, not three serial 1-hour waits.

What this plugin does:

  • Trigger builds from the UE editor toolbar

  • See live build status, logs, and artifacts inside the editor

  • Gives you recommendations and fixes when builds fail

  • Download artifacts from the editor

What you get on the SpeedrunCI platform:

  • Parallel build graph across multiple runners

  • All UE platforms supported: Windows, Mac, Linux, Android, iOS, PlayStation, Xbox 

  • Share artifacts directly without having to downloads and reupload 100GB files every time you run a build

  • Team visibility — designers and producers can see build status without a CI dashboard tour

  • SOC 2 Type III, IP isolation, dedicated runners for Enterprise

Setup:

  1. Install the plugin from FAB

  2. Sign in with your Speedrun account (free trial available at speedrun.ci)

  3. Authenticate and connect your project

  4. Pick a pipeline preset and trigger your first build

Plugin is free. Service has a free trial; paid plans start at $99/mo for solo developers, $399/mo for indie teams, custom for studios shipping on console.

Full docs: app.speedrun.ci/docs

Support: [email protected]
Website: https://speedrun.ci

Built by gamedevs.

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