
Beschreibung
A detailed tactical hazmat suit for Unreal Engine MetaHumans and UE5 characters, built for real-time use in gameplay, cinematics, and virtual production.
WHAT'S NEW
UE 5.3 / Epic skeleton: updated skeletal mesh with improved skin weights for cleaner deformation.
MetaHuman packages (5.6 & 5.7): major update fixing the air tank distortion. The tank now attaches as a separate rigid mesh after you assemble the MetaHuman — a quick one-time step. Setup guide here: How to attach the air tank
The previous versions are still included in the additional downloads section if you'd prefer a simpler, no-assembly setup.
Character Showcase: Coming soon
Tutorial / Setup Guide: See how to use this outfit with your own custom MetaHuman
Fully adaptable to all MetaHuman body types, the outfit includes 15 adjustable parameters, allowing full customization of colors, wear, decals, roughness, and transparency.
Built with high-quality 4K PBR textures and optimized for close-up fidelity and real-time performance. Compatible with MetaHumans (5.6+) and the standard UE5 Epic skeleton (5.3+), and includes custom male face meshes for non-MetaHuman use.
KEY FEATURES
Compatibility
MetaHuman version: 5.6+ — updated package with improved rigid tank attachment
UE5 Skeleton support: Manny & Quinn (5.3+) — updated skeletal mesh with improved skin weights
Legacy support: 5.3+
Previous (no-assembly) versions still included
Parametric / Fit System
Fully parametric fitting: Yes
Supports all MetaHuman body types
Customization
15 editable parameters
Full color customization (materials + masks)
Adjustable roughness and transparency
Wear / damage control system
Included Extras
Rifle prop included
Performance & Optimization
Polycount: Triangles: 50,910 — Vertices: 25,868
Texture resolution: 4096 x 4096
Base Color
ORM
Normal
Emissive
4 LODs
Note: MetaHuman not included — easily create your own in MetaHuman Creator within Unreal 5.6+.
All screenshots are rendered directly in Unreal Engine 5. Feel free to reach out if you have any feedback or suggestions — I'd love to hear how I can make this model even better for everyone.



















