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Mídia 1 do anúncio Horror Mechanics - Inspection Component

Descrição

Documentation | Youtube

Play the Demo - Download

(by Horror Mechanics)

About

A complete inspection system for Unreal Engine, designed to provide a clean and reliable way to inspect objects in your projects.

Horror Mechanics – Inspection System allows you to turn any mesh into an inspectable object with a structured and modular approach.

Built entirely in Blueprint, this system is easy to integrate and designed to fit both small and large projects.

It supports both First Person and Third Person setups, and includes automatic input detection with a dynamic UI that adapts to Keyboard & Mouse and Gamepad.

The system is designed with clarity and flexibility in mind, making it easy to understand, modify, and extend.

Key Features

  • Ready-to-use inspection actor (place it directly in your scene)

  • Supports First Person and Third Person projects

  • Automatic input detection (Keyboard & Gamepad)

  • Dynamic UI that adapts to the current input device

  • Smooth object inspection with rotation, zoom, and focus

  • Ability to pick up the item

  • Reset object to its default position during inspection

  • Modular and clean Blueprint structure

  • Fully documented Blueprints (all variables and functions are clearly explained)

  • Clean and well-organized project files

  • Supports custom Input Mapping Context (IMC)

  • Designed for flexibility and scalability

Use Cases

  • Horror games

  • Narrative-driven experiences

  • Exploration games

  • Any project requiring immersive object inspection

Technical Details

  • Unreal Engine 5.3 – 5.7

  • Blueprint Only

  • No additional plugins required

  • Keyboard & Mouse and Gamepad support

  • First Person and Third Person compatible

Formatos incluídos