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Media 1 for listing Ultimate Dialogue System

Description

  • Supports Multiple NPCs: Each NPC uses the same system but with its own assigned dialogue DataTable.

  • Reply-Based Interactions: A reply can be linked to a specific actor (e.g., chair)

  • Camera Control Lock: Player camera rotation is restricted during dialogue (e.g., using Player Controller → Set Control Rotation Limits).

  • Easy to Use with Data Tables

  • ID Based Next Dialogue

  • Interactable Objects Included

Included formats