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설명

Explore a visually stunning futuristic abstract labyrinth. This immersive environment features highly detailed, vibrant geometric structures, and neon-infused lighting that create a surreal, cyberpunk-inspired world.

Video HERE

Playlist of all my assets HERE

My other assets page HERE

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Technical details:

Number of Unique Meshes: 84

Collision: yes, convex collisions

Vertex Count:

  • 59 meshes x 18 - 92

  • 7 meshes x 108 - 961

  • 14 meshes x 1840 - 4174

  • 4 meshes x 11615 - 11924

LODs: no

Number of Materials: 3

Number of Material Instances: 19

Number of Textures: 10

Texture Resolutions: 4096 x 4096

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

7 Blueprints:

  • CameraShake

  • Editor utility widget - helpful tool that I needed for editing great number of meshes at once in content browser

  • Instanced floors - blueprint with lots of details to spawn meshes in grid with randomization (can use any meshes)

  • Pillars - simple tool for creating pillars from 4 pre-set meshes

  • Piles - simple tool for creating piles from shape meshes (any other meshes could also be used)

  • Shapes - Create walls and floors etc. from shape meshes. Tool for fitting shapes in a volume that then can be converted to an actor.

  • WPO shapes - Scatters shapes along spline

2 levels

  • Demo

  • Overview

2 niagara particle emitters

  • Smoky fog

  • Colorful dots

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