
説明
Custom sculpted Alien Hybrid MetaHuman, created in Blender and textured in Substance Painter. Designed to blend realistic human anatomy with subtle alien features, making it perfect for sci-fi, horror, or cinematic use.
High-poly sculpt with detailed skin breakup, veins, and organic surface variation for close-up shots, while still being optimized for in-game use.
FeaturesCustom sculpted Alien Hybrid MetaHuman
High poly sculpt created in Blender
Textured in Substance Painter
Game ready and cinematic ready
Clean topology and optimized workflow
MetaHuman compatible
Realistic skin detailing and surface variation
Includes bonus texture variant
Additional high-quality textures are included via Additional Files
MetaHuman Character
Texture maps (base set)
Bonus texture variant
Works great for:
Sci-fi games
Horror environments
Cinematics
NPC characters
Unreal Engine 5 projects
This product is a custom 3D character asset intended for use in Unreal Engine and other 3D workflows.
Lighting, rendering settings, and environment scenes shown in preview images are for presentation purposes only and are not included.
Final in-engine appearance may vary depending on your project setup, lighting, and post-processing.
You are free to use this asset in personal and commercial projects, including games, films, and other media.




