
Opis
Create realistic everyday characters with this high-quality casual knit crewneck sweatshirt, designed specifically for Unreal Engine's MetaHuman Parametric Clothing system. The garment was professionally created in Marvelous Designer, refined and optimized in Blender, and textured using Substance Painter to deliver clean topology and high-quality PBR materials.
The asset includes a custom sculpted MetaHuman showcase character and is fully skinned and weighted for use with MetaHuman characters. Multiple material variations are included, making it easy to create a variety of modern casual outfits for games, cinematics, virtual production, and visualization projects.
Please Note: Due to the current limitations of MetaHuman Parametric Clothing, once the outfit is assembled inside Unreal Engine, minor weight paint adjustments around the arms may be required depending on the selected MetaHuman body type. A step-by-step tutorial is provided to demonstrate the quick adjustment process.
Weight Paint Adjustment Tutorial:
https://www.youtube.com/watch?v=QkzMpEZLRes
Casual knit crewneck sweatshirt
Built for Unreal Engine MetaHuman Parametric Clothing
Created in Marvelous Designer
Optimized in Blender
High-quality PBR textures created in Substance Painter
Multiple material/color variations included
Fully skinned and weight painted
Compatible with MetaHuman characters
Includes custom sculpted MetaHuman showcase character
Optimized for games, cinematics, virtual production, and real-time rendering
Tutorial included for minor post-assembly weight paint adjustments





