
Descripción
Bring Achaemenid Persian-inspired equipment, resources and legendary treasures to your game with 1,000 coordinated full-color icon designs by Cobalt Graphics. Build inventories, crafting menus, shops, quest rewards and strategy interfaces with bronze, limestone, cedar, ivory, warm gold and lapis-blue artwork.
CONTENTS
• 1,000 designs in 10 themed categories, 100 designs per category.
• 3,000 individual transparent PNG files: every design at 256×256, 512×512 and 1024×1024 pixels.
• Category folders and descriptive filenames.
• Static 2D artwork with transparent backgrounds; no baked-in icon frames.
10 CATEGORIES
Arms & Immortal Guard; Kings, Satraps & Court; Persepolis & Palaces; Treasury, Trade & Royal Road; Crafts, Metals & Workshops; Farming, Food & Banquets; Dress, Jewelry & Daily Life; Horses, Chariots & Seafaring; Scribes, Seals & Knowledge; Sacred Symbols & Royal Bestiary.
ARTWORK NOTES
Achaemenid Persian-inspired fantasy game art, including symbolic creatures and court ornaments; not an archaeological reconstruction. Larger exports are resampled from smaller source artwork, not native 1024px paintings. The three sizes are versions of the same 1,000 designs, not 3,000 different designs. No layered source files, 3D models, animations, working inventory system or promotional backgrounds are included. Presentation layouts illustrate possible uses.
FAB FORMATS
Additional Files: complete PNG collection at 256, 512 and 1024 pixels. All 1024×1024 PNGs are supplied here.
Unity: Unity 6 package with 1,000 individual 512×512 sprites, alpha import settings and 11 preview scenes (overview plus one per category). No runtime scripts or custom shaders.
Unreal Engine: UE 5.8 content-only project with 1,000 individual 512×512 Texture2D assets, UserInterface2D compression, sRGB, no mipmaps and no texture streaming. No plugins or code are required.
The art supports different render pipelines and aspect ratios through the appropriate UI/sprite material in your project. Preview scenes are not a complete adaptive UI system. Platform compatibility refers to static texture assets, not separately certified builds on every device.
LICENSE
Fab purchases are governed by the Fab Standard License for the selected pricing tier.









