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Medios 1 para el artículo True Collision Viewer

Descripción

Trust what the engine sees.

Stop guessing why a trace blocks—or doesn’t. True Collision Viewer shows collision exactly as Unreal evaluates it, overlaid live in the viewport, so you can spot bad setups and simple/complex mismatches in seconds.

Demo: https://youtu.be/eV-6s78WHRA

Why it’s different
  • Engine-faithful: Per-pixel, ray-based overlay that mirrors UE’s collision tests—no custom proxies, no material hacks.

  • Production-minded: Built to solve real collision profiling pain; stable visuals with temporal smoothing.

What you’ll use it for
  • Instant audits: Verify “Use Simple as Complex / Use Complex as Simple / Project Default” at a glance.

  • Authoring checks: Catch flipped faces, stray triangles, or wrong PhysMaterials before QA does.

  • Level polish: Debug blockouts, doorways, and nav choke points without pausing your flow.

Formatos incluidos