
Descrizione
PrefabForge turns Unreal Engine and Fab Static Mesh assets into scene-ready Unity prefabs in one click.
Designed for props, environments, modular kits, architecture, rocks, foliage and other Static Mesh content, PrefabForge provides a streamlined Unreal-to-Unity workflow with mesh processing, material reconstruction, texture baking, LOD generation, and more.
Key features
• Unreal Engine / Fab Static Mesh → Unity prefab workflow
• Fast PBR export
• Mesh and texture baking workflows
• Nanite recovery and mesh optimization
• Configurable mesh decimation
• Automatic LOD generation and Unity LODGroup setup
• Batch export and import
• Safe reimport without losing existing scene placement
• Shared material and texture handling
• Material Re-Forge tools in Unity
• Glass, transparency and alpha/cutout workflows
• Double-sided foliage
• Emissive materials
• Decal workflows
• Unity Built-in Render Pipeline and URP support
Compatibility
• Unreal Engine 5.4–5.8
• Unity 2022.3 LTS or later
• Windows / Win64
Limitations
• Static Mesh workflows only
• Skeletal Meshes, characters and animations are not currently supported
• HDRP is not currently supported
PrefabForge includes both the Unreal Engine exporter and the Unity Editor importer required for the workflow.
Assets shown in screenshots and videos are for demonstration purposes only and are not included.






