
Descrizione
Full Description
HXS Optimizer is an editor-only optimization suite for Unreal Engine 5 that speeds up iteration, stabilizes FPS, and streamlines shipping. It combines Live Checks & Safe Auto-Fixes, a PSO (Pipeline State Object) “Stutter Killer”, and a Performance panel with presets and boosters—so you can diagnose, fix, and ship from one place.
LINK: DOCUMENTATION
Key Features
Live Checks & Safe Auto-Fixes
Continuous level/project checks with confirmation dialogs and full Undo/Redo (e.g., set tick intervals, disable unnecessary ticking, quick material cost hints).PSO / Shader Stutter Killer
Coverage pass over your maps, then one-click .spc cache build to reduce first-time shader hitches in DX12/Vulkan builds.Performance Panel (Presets & Boosters)
One-click Low/Medium/High/Epic scalability and powerful boosters: Dynamic Resolution + TSR, VRS (if supported), and VSM trim (shadow cost controls).Project Size Overview & Cleanup
Visual size breakdown, Fix Up Redirectors, Save All Dirty, and Delete Unused Data & Files with clear warnings.Polished Editor UI
Dockable tab, vivid color legend (sRGB→Linear), rounded “cards,” bottom fade to keep lists tidy.
Why Teams Use It
Faster FPS stabilization in Editor/PIE with a single click (DRS + TSR, VRS, VSM trim).
Smoother runtime thanks to prebuilt PSO caches.
Cleaner projects and fewer packaging surprises with redirector fixes and safe cleanup.
What’s Included
Dockable HXS Optimizer window (Issues | Overview | Performance).
AI Copilot quick analyzer + safe fixes.
PSO coverage & cache build helpers.
Exports (CSV/JSON) for reports.
! PLUGIN IS IN "BETA VERSION" !
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