A playable futuristic environment combining architecture, nature, and digital design, created for exploration with a MetaHuman character in Unreal Engine 5.8.
Technical Requirements:
Required Unreal Engine plugins:
• Modeling Tools Editor Mode
• Live Link
• Live Link Control Rig
• Apple ARKit Face Support
These plugins are required by MetaHuman-related assets and dependencies included in the project.
MetaSounds:
If MetaSounds are disabled in your Unreal Engine installation, open Edit → Plugins, search for “MetaSound”, enable the MetaSound plugin, save the project, and restart Unreal Engine.
Official MetaSounds documentation: Epic Games – MetaSounds in Unreal Engine.