Game-ready low poly chainlink fence optimized for real-time engines including Unreal Engine and Unity. Built using an opacity + normal workflow for maximum performance with minimal geometry cost.
This asset delivers photorealistic results while maintaining extremely low triangle counts, making it ideal for open-world environments, urban scenes, industrial zones, construction sites, military areas, sports courts, prisons, back alleys, and survival games. The fence uses clean alpha clipping for crisp silhouettes, high-quality normal detail for realistic depth, and calibrated roughness for accurate galvanized metal response under dynamic lighting.
Technical Details
* 360tris, Ultra-low poly geometry (optimized for real-time use)
* Single 2K png texture sheet including: BaseColor, Normal, Roughness, Metallic, AO, and Opacity maps
* 2x2m, Real-world scale
* Modular segments
Perfect for AAA, indie, VR, and mobile projects where performance matters.