
説明
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Easy to work with
Perfect main / side character for your project
Compatible with most assets in my store
All available source files are already included in this model.
VIDEO Preview: https://youtu.be/0qkXs0Cw1Y8
⁺₊✧ ⋆ FAQ -> Available in this documentation
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✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Low-poly
ARKit Blendshapes
Humanoid Rig (UE5)
Glasses (can be turned off)
2 Hairstyles
Easy Color Change
Tattoo & Scar map for Head & Body
Included: character, full-body, static pose
Not included: customization systems, rotation scene, advanced materials, custom animations, locomotions, bone physics, bone simulation, LODs, environments
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Mechanic Girl
Faces 42625・Tris 67414・Verts 45836
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
You can apply physics to different parts.
Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, sleeve_01-03_r/l, hair_short_01-04_l/r, hair_l/r/back_01-03, jaw
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Glasses can be turned off!
₊✧ ⋆ Body details
Full-Body is included
Body texture is censored.
Adult parts are not sculpted. They do not have morphs or a rig. It’s a plain texture.
₊✧ ⋆ Character’s Rig has been tested
Various animations and animation sets were tested with this character, including:
ALSv4
3rd person standard animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game Template
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
8 Texture sets: Body, Head, Eyes, Lashes, Clothes, Shoes, Hair, Cornea
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
⁺₊✧ ⋆ Unreal Engine Project
Supported version: 4.24+
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose / Leader Component are included
Wind Simulation for Hair!
⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, animations, props, environments, etc.
⁺₊✧ ⋆ Shader Graph (custom shader)
Easily change colors of any parts
Add tattoos and scars to the head & body
Hair has subtle movements with fake wind simulation
Can be easily turned off:
1. Selecting materials
2. Switching to the default material
For URP, use Universal Render Pipeline -> Lit
For HDRP, use HDRP -> Lit
★★★★★ Please rate and review this asset. Your honest review and rating will help other users who are deciding whether they should get this asset.



















