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出品Mechanic Girlのメディア1

説明

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Easy to work with

Perfect main / side character for your project

Compatible with most assets in my store

All available source files are already included in this model.

VIDEO Preview: https://youtu.be/0qkXs0Cw1Y8

⁺₊✧ ⋆ FAQ -> Available in this documentation
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✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

Low-poly

ARKit Blendshapes

Humanoid Rig (UE5)

Glasses (can be turned off)

2 Hairstyles

Easy Color Change

Tattoo & Scar map for Head & Body

Included: character, full-body, static pose

Not included: customization systems, rotation scene, advanced materials, custom animations, locomotions, bone physics, bone simulation, LODs, environments




⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

Mechanic Girl

Faces 42625Tris 67414Verts 45836


⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones

You can apply physics to different parts.

Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, sleeve_01-03_r/l, hair_short_01-04_l/r, hair_l/r/back_01-03, jaw


⁺₊✧ ⋆ Blendshapes

Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

⁺₊✧ ⋆ Different Outfits and Modularity

The model is completely modular

Remove or add any part. Or if you want, take clothes off completely

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!

Glasses can be turned off!

₊✧ ⋆ Body details

Full-Body is included

Body texture is censored.

Adult parts are not sculpted. They do not have morphs or a rig. It’s a plain texture.

₊✧ ⋆ Character’s Rig has been tested

Various animations and animation sets were tested with this character, including:

ALSv4

3rd person standard animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman

Lyra Starter Game Template

⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily

⁺₊✧ ⋆ 4K Textures

8 Texture sets: Body, Head, Eyes, Lashes, Clothes, Shoes, Hair, Cornea

Textures are packed for better optimization

Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

and may include an Ambient Occlusion, MatID, Opacity and Emissive maps


⁺₊✧ ⋆ Unreal Engine Project

Supported version: 4.24+

Epic Skeleton rig with additional bones

For facial animations use Morph Targets

Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

Material Instances with MatID map for color change are included

3rd person standard animations are included

Separated Meshes for Master Pose / Leader Component are included

Wind Simulation for Hair!

⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+

Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, animations, props, environments, etc.

⁺₊✧ ⋆ Shader Graph (custom shader)

Easily change colors of any parts

Add tattoos and scars to the head & body

Hair has subtle movements with fake wind simulation

Can be easily turned off:

1. Selecting materials

2. Switching to the default material

For URP, use Universal Render Pipeline -> Lit

For HDRP, use HDRP -> Lit




★★★★★   Please rate and review this asset. Your honest review and rating will help other users who are deciding whether they should get this asset.

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