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Concrete Eden - Where Nature Begins to Reclaim ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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"Concrete Eden - A perfect contradiction โ€” Where raw material meets natural beauty"

Concept:
- In this breathtaking render crafted with Unreal Engine 5, we are transported into a forgotten architectural sanctuary where brutalist concrete meets the resilience of nature. Circular skylights puncture the heavy ceiling, casting divine shafts of sunlight that nurture a forest of ferns thriving below. Vines dangle like ancient chandeliers, softening the stark verticals of weathered stone and creating a sacred dialogue between decay and renewal. A cobblestone path winds through this surreal space, flanked by mossy pillars and enigmatic relics of a lost civilizationโ€”evoking the sensation of walking through a post-human Eden, where nature reclaims and beautifies the bones of our ambitions.
- This piece is a powerful exploration of contrast: the cold permanence of man-made structures against the warm, chaotic rebirth of the natural worldโ€”an ode to the harmony that can emerge when the two coexist.

๐ŸŽฏ Use Cases :

  • Virtual Production Stages (ICVFX Workflows)

  • Corporate and promotional video backgrounds

  • Game Environments

  • Architectural visualizations

  • Cinematic storytelling environments

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๐Ÿ‘๏ธ Previews:

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Cinematics Preview (4k) : https://youtu.be/rpj6pAz495k

Realtime-3D Viewport Lighting Showcase : https://youtu.be/4R0DoNwjnEA

Viewport Performance Profiling & Debugging : https://youtu.be/Z8QM4RMWiiM

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๐Ÿ“ Descriptions:

- Real-time optimized Unreal Engine 5.6.1 environment

- Designed for LED-volume stages and green-screen pipelines

- Features 75 unique meshes

- Includes 21 materials and 108 material instances with 09 Material Function
- Includes 04 Blueprints
- Includes 273 Textures

- Texture Resolutions: 8*8 to 8192*8192 (everything in between)

- Nanite enabled (except masked/translucent materials)
- Performance tested at 30+FPS on RTX 5070

- Viewport resolution: 2560 ร— 1440 (2K)

- Screen Percentage: 100%

- Engine Scalability: Cinematic

LODs: Auto, Nanite-enabled

Collision: (Yes, automatically generated, Nanite)

๐Ÿ’พ Included Files

- Unreal Engine 5.6.1 project+

- All textures, meshes, materials, and lighting setups included

โš™๏ธ Performance Notes:
- FPS (Frames Per Second) may vary depending on scene complexity and hardware configuration.

- This environment was tested on a system with an NVIDIA RTX 5070 GPU, running Unreal Engine 5 at 2560 ร— 1440 (2K) resolution, with Cinematic scalability settings and Screen Percentage set to 100%.

- Actual performance may differ depending on your GPU, CPU, RAM, storage speed, and display resolution.

- For optimal results, use a system that meets or exceeds Unreal Engine 5โ€™s recommended hardware specifications.
- Recommend using SSD storage and a GPU with at least 8 GB of VRAM for best results.

๐Ÿ“„ Licensing & Usage

- Contains a combination of original assets and free Epic Marketplace assets used under the Fab license

- Assets are not to be redistributed or resold individually

- This listing is for the complete integrated scene only, as permitted under Fab license terms

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Documentation Link: https://www.behance.net/gallery/226597493/Concrete-Eden-Where-Nature-Begins-to-Reclaim

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Note : Some of the assets used in this scene may sourced from free packs available through the Epic Marketplace under the Fab license and are used here.

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