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Multimedia 1 dla listy Cutoff Ripped Jeans Shorts - Metahuman Compatible

Opis

Also included in Summer Fashion Outfits Bundle: https://www.fab.com/listings/ec3ba5b8-ede6-4f86-ba80-f32133892a35

Included Assets

  • Cutoff Denim Shorts Only (Female MetaHuman Fit)

Technical Details

  • Rigging: Epic Skeleton (MetaHuman compatible)

  • Topology: AAA-grade, quad-dominant topology precision-modeled to capture a fitted high-waisted denim silhouette—featuring structured waistbands, belt loops, front and rear pockets, reinforced seam construction, realistic fabric tension, and highly detailed distressed/frayed cutoff hems with hanging fiber details

  • UVs: Highly efficient, non-overlapping multi-material UV layout with maximized texel density for crisp denim weaves, stitching, pocket details, metal hardware, edge distressing, and micro-fabric definition

  • Scale: Real-world scale

  • Game Ready: Yes (Highly optimized for peak performance in Unreal Engine 5.7 and above)

Features

  • MetaHuman Female Compatibility: Professionally fitted and weighted for MetaHuman female body proportions, providing natural deformation around the waist, hips, upper legs, and seat during character posing and animation.

  • Authentic Cutoff Denim Construction: Designed with a classic high-waisted denim silhouette featuring functional-looking front and rear pockets, belt loops, waistband construction, fly detailing, metal hardware, and realistic seam placement.

  • Detailed Frayed Hem: Features an intentionally distressed cutoff edge with irregular fabric breakup and hanging denim fibers, adding considerably more realism than a simple clean-cut shorts silhouette.

  • Instant Texture & Material Customization: Built for extensive material customization directly within Unreal Engine, allowing creators to quickly transform the shorts between classic denim, washed denim, colored fabric, distressed styles, and other fashion variations.

  • Dynamic Tint Controls: Integrated parametric tint controls allow the shorts and supporting material elements to be recolored directly inside the MetaHuman Editor without requiring external texture editing.

  • Granular Surface Fine-Tuning: Full artist control over surface properties, including Normal Intensity, Roughness Intensity, fabric definition, and supporting material parameters, allowing everything from soft washed denim to heavier structured fabric appearances.

  • Integrated Wear & Grime System: Advanced parametric dirt controls allow creators to introduce subtle wear, grime, discoloration, or heavier environmental dirt for clean fashion characters through to gritty urban environments.

  • High-Fidelity Stitching & Hardware: Carefully modeled and textured stitching, pocket seams, waistband construction, rivets, and button details maintain strong visual quality during close-up cinematics and character renders.

  • Modern Modular Styling: Designed to pair naturally with crop tops, T-shirts, tank tops, corset tops, summer shirts, jackets, sneakers, flats, and other modular MetaHuman wardrobe pieces.

  • Next-Gen Optimization: Engineered for Unreal Engine 5.7+, with detailed geometry and PBR materials suitable for high-quality real-time characters, cinematics, virtual production, and interactive experiences.

Suitable For

  • Summer Fashion, Casual Streetwear, Denim Outfits, Festival Clothing & Modern Urban Wardrobes

  • Female Protagonists, NPCs, Civilian Characters, Fashion Characters & Open-World Populations

  • Beach, Holiday, Summer, City, Lifestyle & Casual Character Designs

  • Digital Human Cinematics, Narrative Trailers, Commercials & Virtual Apparel Showcases

  • Virtual Production & High-Fidelity Modular Apparel Customization

  • AAA Games, Open-World Titles, Life Simulations, Roleplay Projects & Modern Character Creators

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