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Aiden Stallhart - Character Survival ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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โš”๏ธ Low-poly model of the character Aiden Stallhart - Character Survival 

Suitable for games of different genres: RPG, strategy, first-person shooter, etc.

The character has a weapon.

Video preview - Link

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๐Ÿฆต๐ŸผRig

This rig is made on the basis of the UE4 mannequin skeleton, the bone hierarchy was left by default. For convenience, additional bones have been created, with them you can apply physics to any parts. For the rig, the Maya tool was used, without the use of third-party plugins, without controllers.

Additionat bones list:

Joint_Bag

Joint_Bag1

Joint_Bag2

Joint_Bag_Leg

Joint_Bag_Leg1

Joint_Bag_Leg2

Joint_Bag_Right

Joint_Bag_Right1

Joint_Bag_Right2

๐Ÿ“—Polycount

Base Mesh

๐Ÿ“Faces - 61006 Verts - 67426 Tris - 119864

Weapon

๐Ÿ“Faces - 18270 Verts - 18822 Tris - 35806

In the model, it is desirable to use a shader with a two-sided display of polygons.

Preview images rendered in Unreal Engine 5

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