
描述
Modular Worker & Tactical Set 021 for MetaHuman is a studio-grade, 100% parametric clothing and gear asset fully optimized for Unreal Engine 5.6+ that features 9 distinct standalone components—including a heavy-duty industrial jumpsuit (Jumpsuit), rugged protective boots (Boot), high-grip work gloves (Work Gloves), a specialized safety helmet (Helmet), a tactical communications module (Comms), noise-canceling earmuffs (Earmuffs), a left-mounted helmet flashlight (Flashlight Left), a right-mounted helmet flashlight (Flashlight Right), and functional safety glasses (Safety Glasses)—engineered to deform flawlessly across all character body variants inside MetaHuman Creator without any skin clipping or mesh deformation artifacts. Utilizing an advanced multi-channel layer masking system, this premium modular kit offers deep runtime customization parameters that empower creators to seamlessly toggle reflective safety stripes, completely recolor individual fabric and gear segments, upload a custom utility logo, and dynamically scale, reposition, or hide the logo while driving a linked emissive glow effect across both the stripes and the logo simultaneously directly within the MetaHuman Creator interface, allowing you to instantly transform the character from a civilian construction worker, wind turbine engineer, or industrial factory supervisor into a heavily geared tactical combat engineer, military specialist, or hazardous-environment operator.
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⚙️ SPECIFICATIONS
Package Includes: Official .mhpkg format (MetaHuman Manager integrated Batch Multi-Asset structure) & raw .fbx source files.
Textures: High-fidelity 4K PBR textures (including advanced multi-channel ID material masks).
Unique Meshes: 9 discrete high-quality models (Jumpsuit, Boot, Work Gloves, Helmet, Comms, Earmuffs, Flashlight Left, Flashlight Right, and Safety Glasses).
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✏️ CONTACT
If you have any questions, please feel free to contact us before making a purchase: 📧 [email protected]
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🛠️ SUPPORT & CUSTOMIZATION
Issue Resolution: If you encounter any bugs, errors, or technical issues with the project, we will resolve them completely free of charge.
Additional Work: For any additional modifications, custom tasks, or unique project requirements, we will be happy to assist you for an extra fee.
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⚡ COMPATIBILITY
100% compatible with the MetaHuman Creator and Parametric Clothing pipeline (Unreal Engine 5.6 and later).
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📦 FILE FORMATS
MHPKG – Pre-compiled multi-asset structure ready for the official MetaHuman Manager & Creator (Apparel items only).
FBX – Clean Static Mesh source files.
Textures – High-quality 4K resolutions (.PNG format).
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🏷️ DETAILS & QUALITY ASSURANCE
4K Textures & PBR Materials – Photorealistic fabric response and lighting integration.
Production-Ready Naming – Strict naming convention (No default names, all objects, textures, and materials are properly named with prefix standards: SM_, M_, MI_, T_).
Real-World Scale – Tailored to perfectly match standard MetaHuman body proportions.
Flawless Topology – 100% clean geometry, no N-Gons, no overlapping vertices, and no overlapping faces.
Perfect UV Mapping – Professional UV layouts with no overlapping UVs.
No Missing Textures – All paths are locally tracked and verified; material instances are fully functional.
















