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Media 0 for listing Realistic Projectile System - Volumetric Bullets

Description

SHOWCASE | DEMO | DOCUMENTATION

Description

The Realistic Projectile System is a ready-to-use Blueprint designed to bring unparalleled realism to your ballistic simulations. This system calculates the behavior of bullets, taking into account a comprehensive set of parameters to ensure every shot is as lifelike as possible.

Key Features:

1. Penetration Simulation:

  • Velocity: Determines the speed at which the bullet travels, influencing its ability to penetrate various materials.

  • Caliber: The diameter of the bullet, affecting its penetration power and the size of the entry and exit wounds.

  • Bullet Mass: Heavier bullets carry more momentum, impacting their penetration depth.

  • Material Density: Different materials (wood, metal, concrete, etc.) have unique densities that affect how far a bullet can penetrate.

2. Ricochet Simulation:

  • Impact Angle: The angle at which a bullet strikes a surface determines the likelihood and direction of a ricochet.

  • Material Properties: Surfaces with different hardness and elasticity will influence the bullet’s ricochet behavior.

3. Impact Dynamics:

  • Drag Coefficient: Simulates air resistance affecting the bullet’s trajectory and speed over distance.

  • Energy Transfer: Calculates the energy loss upon impact, influencing the bullet’s ability to cause damage or penetrate further.

  • Deformation: Models how bullets deform or fragment upon impact, adding another layer of realism to your simulations

4. Common Caliber Presets | With real data values:

  • .22 LR

  • 9mm

  • 5.56 x 45 NATO

  • 7.62 x 51 NATO

  • 50 BMG

  • 20 Gauge

  • 12 Gauge

5. Projectile Spawner System:

  • Multiple Fire Modes: Supports Semi-Automatic, Automatic, and Burst fire modes to suit various gameplay scenarios.

  • Ammo Management Modes: Includes flexible ammunition management systems with RELOAD: Infinite Ammo, Ammo / Max Ammo, and Ammo / Magazine options.

  • Projectile Info Widget: Display bullet data in real-time, great for development and debugging

Demo level included

The demo level includes examples of all features of the Realistic Projectile System, each with interactive examples and use cases!

Disclaimer: This product uses Lumen Global Illumination and Reflections (Documentation)

Included formats

  • logo of Unreal Engine format