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Media 1 for listing Cinematic Bike Rig
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Description

Madgoat Store
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User Art:

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Version 1.1 Dropped!

Check out the Changelog to see what’s new.

Why You Need This:

If you're a cinematic artist tired of wrestling with physics-based motorcycle setups in Unreal, this is your solution.

Traditional methods? Painful!

  • You hit play, try to ride and record takes, then rewatch everything in Sequencer.

  • To keep things stable, you hack together workarounds, lower the center of gravity, add invisible wheels... It’s a mess.

  • Want to drift or pop a wheelie at the perfect moment? Good luck getting it in one take.

  • Animating in a DCC app instead? That back-and-forth export/import cycle kills creativity.

  • Cinematic Bike Rig gives you full control, directly inside Unreal Engine, with no simulation or physics headaches. It’s fast, modular, and built specifically for cinematics.

  

What’s Included:
  • Use your static meshes for body, wheels, suspension, and steering

  • Modular bike setup, attach any parts, fully configurable

  • Ground-tracing wheels with automatic rotation

  • Physics-free spring system for dynamic suspension

  • Keyable drift angle + automatic chassis lean

  • Keyable roll and pitch

  • Full editor & sequencer preview, no simulation required

  • Accurate ground collision (with object exclusion support)

Spline Path Blueprint:
  • Ride along a spline with automatic steering

  • Key distance traveled

  • Snap spline points to the ground

  • Reverse direction

  • Close the loop for a circuit track

  • Auto-loop if the distance exceeds the spline length

Demo Content Included:
  • Comes with a demo cross bike to showcase the capabilities of the system

Included formats