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Медиа 1 для объявления RAI - Utility Task AI Framework

Описание

Getting Started

Technical Documentation

YouTube Getting Started Guide

Support & Requests Discord

Simple Playable Demo (Includes performance comparison with BT)

Note: RAI has three 5 star reviews that were visible on the unreal marketplace but FAB will not show reviews until 5 have been achieved

Example project is included with the plugin

Version 1.3- Release notes:

  • Can now invoke tasks by base class, e.g. Invoke<BaseClass> will find and run ChildClass : BaseClass

  • Tasks can now be disabled to temporarily exclude from prioritization

  • BeginTask can now be overriden from C++ (could already be overriden from BP)

  • Added ARAIController::MoveTo as a smooth path generator with rounder turns in the path

Ranc Priority Task AI

is a flexible plugin framework for AI behavior management, replacing the need for the limiting behavior trees.

You define Tasks

and how they are executed in blueprints as well as a priority calculation and the framework will handle planning the AIs actions which can include situations requiring suddenly switching tasks. This generic approach makes the framework suited for complex simulation heavy games where other frameworks might feel too restrictive and static, however that also means that the framework can't hold your hand and program your AI for you as there is no one size fits all. But if you like Utility AI systems then the framework is also a perfect match for simpler games.

You can even mix RAI and Behavior Trees, to let RAI determine what behavior trees to run! Contact me on discord for direct support with mixing (and anything else RAI)

High performance

is a priority for the system, it is being developed C++ for my own game which will include more than a hundred AI characters simulated in a multiplayer environment and I will keep expanding on this plugin as my and your needs become clear.

Extra

The plugin has the free lightweight Ranc Utilities plugin built in. You can find information on Ranc Utiltiies on the Marketplace here or on Github

Known issues: 0 (See documentation)

Future Plans

I will be expanding the plugin with new features as my own demands for an AI system grows. I will also be adding features that you want as long as they are broadly applicable and fits with the vision of the plugin.

As features are added I will likely increase the price in line with what I deem the fair value, but if you purchase you will get all future versions for free.

I have long term plans to integrate this with a large scale simulation system that will allow thousands of AI to operate off screen but this will likely be a separate plugin that integrates with this.

Have a great day!

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