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AIN - Anim Notify Finder ilanı için 1. medya
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As your project grows, the number of animation assets and Anim Notifies can quickly become difficult to manage.


AIN Anim Notify Finder is an Unreal Engine Editor plugin that lets you search and edit AnimNotify / AnimNotifyState across Anim Sequences and Anim Montages from a single list.

Instead of opening animation assets one by one, you can inspect Notify entries directly from the search results, edit their properties and timing, and make changes across multiple assets at once.

Who Is It For?

  1. Large Projects and Batch Editing
    When your project contains a large number of animation assets and Notifies, edit multiple assets at once instead of opening and modifying them individually.

  2. Refactoring and Code Changes
    Quickly find and update existing Notifies when their class, name, or properties need to be changed due to refactoring or code changes.

  3. Checking Notify Usage
    Quickly find which animation assets are using a specific Notify.

  4. Cleaning Up and Migrating Notifies
    Search for specific Notifies and remove them from multiple assets or replace them with new Notifies.

Features

Project Search

Search AnimNotify and AnimNotifyState by Notify Class and Notify Name.

  • Search by Notify Class, Notify Name, or both

  • When both are specified, only Notifies matching both conditions are returned

  • Limit the search to a specified Content Path and its subfolders

  • Search Anim Sequences, Anim Montages, or both

  • Include Child Classes — Include subclasses of the specified Notify Class

  • Exact Named Match — Require the Notify Name to match exactly

  • Search for Named Notifies without a Notify Class by entering only a Notify Name

Replace

Replace selected Notifies with another AnimNotify / AnimNotifyState.

  • Replace with another Notify Class

  • Replace with a Named Notify without a class

  • Preserve the Notify's time and track when replacing

  • Preserve Duration when replacing with a NotifyState

  • Remove Duration when replacing with a point Notify

  • Replaced entries may be removed from the search results if they no longer match the search criteria

  • A confirmation dialog is shown when changes cause entries to no longer match the current search

Edit Time, Duration, and Properties

Edit Notify details directly from the search results.

  • Edit Notify Trigger Time

  • Edit NotifyState Duration

  • Edit Notify Object Properties

Delete

Delete selected Notifies from their animation assets.

How to Use

  1. Enable the plugin and open Tools > AIN Tool > Anim Notify Finder.

  2. Specify a Notify Class, Notify Name, or both.

  3. Set the Content Path and choose the asset types to search.

  4. Click Search to find matching Notifies.

  5. Double-click a result to open its asset, or use Browse to Selected to locate the asset.

  6. Select one or more Notifies, then right-click to Replace, edit Time / Duration / Properties, or Delete.

  7. Changes are applied to the loaded assets immediately, making their packages dirty. The tool indicates which assets have unsaved changes.

  8. Click Save to save the modified packages to disk.

Saving Changes

Edits are applied directly to the loaded assets and mark their packages as dirty.

AIN Anim Notify Finder indicates which assets have unsaved changes. Use Save to write the modified packages to disk.

Documentation

Documentation: https://drive.google.com/file/d/12TL2N4WBIjMmbZtxNY8MHKC-Y5DT8KKx/view?usp=drive_link

Technical Details

  • Supported Unreal Engine Version: 5.8

  • Plugin Version: v1.0

  • Plugin Type: Code Plugin, C++, Editor-only

  • Runtime: Not included in packaged games

  • Module: AIN_AnimNotifyFinder (Editor)

  • Category: Animation

  • Platform: Win64 Editor

Support

For support, questions, or other Unreal Engine versions, please contact:
[email protected]

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