
Descrição
Test the Demo with your mate !
Playable Demo: Playable Demo v4
Preview: Preview video
Tutorial: Tutorial doc
Tutorial for having working host & join match: Tutorial for steam_app
You can find me on Discord as: Martole / Martole#7334
######################################################################
IMPORTANT
There is plugin folder,what it seems its missing when you download the project.
Download the correct version of the plugins (same as your used unreal engine version): 4.27,5.0,5.1,5.2,5.3,5.4,5.5,5.6,5.7
Extract these plugins folder into Multiplayer FPS shooter v3 main folder
Open the project and it should work now
So it should be like this:
Multiplayer cover shooter 5.3 v4.3/Plugins/AdvancedSteamSessions
Multiplayer cover shooter 5.3 v4.3/Plugins/AdvancedSessions
######################################################################
UPDATE v4
ADDED:
CHAT:
-global/team chat
MENU:
-Host a match (LAN or Steam)
-Find a match in the server browser
-set your name/icon
LOBBY:
-setup match time/map
-join the red or blue team
GAME MODE:
-team deathmatch
-spawn on red/blue team point
-team scores
-game time
UI:
-advanced crosshair
-score
-killed player data
-killed by player data
-kill logs
-team scores
-scoreboard
-reload time/warn
-damage indicator/hurt effect
-Hit player indicator
UPDATE v3.2
-More Optimized and cleaner codes
-Fixes some errors.
UPDATE v3.1:
-Added landing
-optimzed anim bp
UPDATE v3.0
Added:
-new leaning functions and animations at end of the cover (no blind shooting anymore)
-crouch stance out of cover
-adjusted camera movement
-smoother animation transitions
-shotgun weapon
-sniper weapon
-extra sounds
-zooming with sniper rifle
-picking up and dropping weapons
-replication and gameplay optimization
Updated training map
Fixed some bugs
UPDATE v2.0
-set more precision & dynamic cover system
-set new left/right hand IK for weapons
-set smoother camera transitions
-added run blend space
-added a cover title
-added reload warn
-set advanced crosshair
-added footstep sounds
-set more realistic reloading
Weapon switch:
Primary and secondary
Base weapon/child bp :
-weapon stats like:damage,fire rate,reload time,accuracy,recoil,firing mods,image
Firing modes:
-single,auto,burst
Projectile:
-can hit any objects
Aiming down sights:
-smooth FOV zooming
Die/respawn:
-player dies if shot causes 0 or less health
Damage/health regen :
-advanced damage,depends on hit bone
-after 10 secs starts health regen
-hit player get hit indicator on his screen
-critical hit chance,depends on weapons crit chance %
Reload:
-weapons uses magazine/ammo pool
-player reloads it/counts how much left
Effects,particle,sound:
-plays effect when firing, projectile flash, bullet hole
Recoil:
-every shot moves pitch up
Bullet spread:
-random bullet landing
-when aiming spread is less
Floating damage:
-floating damage number next to the hit enemy
-headshot icon when hitting the head
-critical numbers with red
Cover:
-firing behind cover
-can take cover at any objects what has collision by using only linetraces (no boxes needed)
-linetrace hits end of the cover object/wall high and low cover too
Functions run on the server only, fits for multiplayer





















