
Описание
A highly detailed, game-ready historical cannon modeled after the classic Pushka — the iconic cast-iron artillery piece used across medieval and early modern battlefields. Built for production pipelines with an optimized poly count and fully PBR-textured surface detail that holds up at any camera distance. Perfect for naval combat games, historical strategy titles, pirate adventures, siege environments, and period-accurate cinematic scenes.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
TECHNICAL SPECIFICATIONS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
- Triangles: 13,100
- Vertices: 6,700
- Texture Resolution: 4K PBR
- Maps Included: Base Color, Normal,Roughness, Metallic, Ambient Occlusion
- Textured in Adobe Substance Painter
- Custom collision included
- Scaled to Unreal Engine real-world scale
- Clean geometry, no n-gons
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
ASSET CONTENTS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
- 1x Cannon Static Mesh (.uasset)
- 4K PBR Texture Set (5 maps)
- Master Material with parameter controls
- Demonstration scene included
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
IDEAL FOR
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
- Pirate & naval combat games
- Historical strategy & RTS titles
- Medieval/early modern environments
- Siege warfare scenes
- Film & cinematic virtual production
- Museum or archviz reconstructions
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
NOTES
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Modeled in Autodesk Maya.
Textured in Adobe Substance Painter.
Optimized for Unreal Engine 5.
No rigging or animations included.
Cannon barrel and carriage are separate meshes for animation flexibility.




