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Media 1 for listing Procedural Northern Lights - Aurora Borealis

Description

The project contains a Blueprint generates a procedural mesh along a spline, calculates UV properly, scale it as desired, and in the end applies a custom fully customizable material provided in the package.

It supports retopology so you can set different tris density to optimise it.

Ships with an example map and some material instances pre-sets.

Support: [email protected]

YouTube: https://www.youtube.com/watch?v=x4BRSeqWm90

Included formats

  • logo of Unreal Engine format